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A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment.
AuthorWilliam Culbertson BindingPaperback
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In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!
AuthorStewart Jones BindingPaperback
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CGSociety Children's Media Conference Skwigly Animation Magazine - 2005 Originally trained in graphic and multimedia design, then trained by respected industry professionals (from Pixar, Dreamworks, Disney, ILM, Weta etc) in animation at AnimationMentor.com.
AuthorStewart Jones BindingPaperback
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Increase the photorealism of your 3d visualizations with enhanced toolsets of V-ray in 3ds Max. Full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes.
AuthorJamie Cardoso BindingPaperback
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