Rust Programming Language, 2/e

Author: Steve Klabnik , Carol Nichols

Steve Klabnik , Carol Nichols (Author)
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AuthorSteve Klabnik , Carol Nichols Leadtime to ship in days (default)Usually ships in 25 days

With over 50,000 copies sold, The Rust Programming Language is the quintessential guide to programming in Rust. Thoroughly updated to Rust’s latest version, this edition is considered the language’s official documentation.

The Rust Programming Language "covers everything you could want to know about the language."—Stack Overflow

Rust has been repeatedly voted "Most Loved Language" on the StackOverflow Developer Survey.

The Rust Programming Language, 2nd Edition is the official guide to Rust 2021: an open source systems programming language that will help you write faster, more reliable software. Rust provides control of low-level details along with high-level ergonomics, allowing you to improve productivity and eliminate the hassle traditionally associated with low-level languages.

Klabnik and Nichols, alumni of the Rust Core Team, share their knowledge to help you get the most out of Rust’s features so that you can create robust and scalable programs. You’ll begin with basics like creating functions, choosing data types, and binding variables, then move on to more advanced concepts, such as:

  • Ownership and borrowing, lifetimes, generics, traits, and trait objects to communicate your program’s constraints to the compiler
  • Smart pointers and multithreading, and how ownership interacts with them to enable fearless concurrency
  • How to use Cargo, Rust’s built-in package manager, to build, document your code, and manage dependencies
  • The best ways to test, handle errors, refactor, and take advantage of expressive pattern matching

In addition to the countless code examples, you’ll find three chapters dedicated to building complete projects: a number-guessing game, a Rust implementation of a command line tool, and a multithreaded server.

About the Author

Carol Nichols is a member of the Rust Community Team and a former member of the Rust Core Team. Also active in the Ruby community, she was a key organizer of the Steel City Ruby Conference 2012-2014.

Steve Klabnik is the Community Team Leader for the Rust team at Mozilla, in charge of official Rust community documentation, as well as a trusted Rust community advocate. Klabnik is a frequent speaker at conferences and one of the world's most prolific contributors to Rails projects.

Table of Contents 

Foreword Preface Acknowledgments Introduction

Chapter 1: Getting Started 

Chapter 2: Programming a Guessing Game 

Chapter 3: Common Programming Concepts 

Chapter 4: Understanding Ownership 

Chapter 5: Using Structs to Structure Related Data 

Chapter 6: Enums and Pattern Matching

Chapter 7: Managing Growing Projects with Packages, Crates, and Modules 

Chapter 8: Common Collections 

Chapter 9: Error Handling 

Chapter 10: Generic Types, Traits, and Lifetimes 

Chapter 11: Writing Automated Tests 

Chapter 12: An I/O Project: Building a Command Line Program 

Chapter 13: Functional Language Features: Iterators and Closures  

Chapter 14: More About Cargo and 

Chapter 15: Smart Pointers 

Chapter 16: Fearless Concurrency 

Chapter 17: Object-Oriented Programming Features 

Chapter 18: Patterns and Matching 

Chapter 19: Advanced Features 

Chapter 20: Final Project: Building a Multithreaded Web Server 

Appendix A: Keywords 

Appendix B: Operators and Symbols 

Appendix C: Derivable Traits 

Appendix D: Useful Development Tools  

Appendix E: Editions

Steve Klabnik , Carol Nichols
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